Project: A Thousand Years
Task: Game design and development
Game type: Fantasy, strategy
Platforms: PC
Technology: Unity
Development stage: Pre-Alpha
Description: It's the year 1000 and the war between Angels and Devils for the earth has begun. Choose your side, grow your population of humans and expand your realm. In this strategy game everything is in real time, and time is a precious resource to manage.
Main features
Resources:
Task: Game design and development
Game type: Fantasy, strategy
Platforms: PC
Technology: Unity
Development stage: Pre-Alpha
Description: It's the year 1000 and the war between Angels and Devils for the earth has begun. Choose your side, grow your population of humans and expand your realm. In this strategy game everything is in real time, and time is a precious resource to manage.
Main features
- Auto-battle system, manage your squads and forget about micro-management.
- Explore procedural maps, every game is different.
- Everything is in real time! No turns, no waiting.
- Handle multiple battles at the same time.
- Manage cities, resources... and time!
- Use resources to upgrade cities, produce items and to craft spells and potions.
- Units progression with RPG elements.
- Different game modes (conquest, enemy waves, take fortress, …).
- Singleplayer campaign, sandbox or single mission.
Resources: